VIRTUAL REALITY DEVELOPMENT: OBSTACLE COURSE GAME
For my VRD class at Ringling College of Art: Precollege 2024, I was tasked with creating an interactive obstable course using game ready game assets. In this project, I used mostly Unreal Engine 4 and the Oculus Quest 3. This project mostly focused on technical skills like scripting in Unreal Engine 4. I wanted to make a mythical level, mimicking the Avatar franchise world.